The idea
One story, from the first curtain to the dragon.
Most party entertainment is a list: an hour of games, a character visit, a bounce house. Dragon Quest is built the other way round. It is one continuous story in five acts, and every game in it — the riddles, the archery, the tunnels, the gold hunt — moves the plot forward.
What your child gets to do
- Solve the gnome’s riddles
- Break the witch’s spells
- Aim a bow
- Crawl through secret tunnels
- Find the stolen gold
- Rescue the princess
If your child has asked for…
- a princess partyPrincess Daniella is in the story, and the children are the ones who rescue her.
- a dragon partyA giant inflatable dragon waits at the end — with a gift for every child.
- knights and castlesA King and Queen, a puppet castle, bows and arrows: a medieval kingdom on your lawn.
- a fairy-tale partyA gnome, a witch, a wizard and a spell that only the children can break.
- a puppet showThe whole quest opens with a royal puppet theatre.
- an archery partyBows and arrows come out in Act IV, with Merlin.









